We have power. F U Gustav.
I'll be doing more theorycrafting for WOTLK so let the flaming/debate wars begin.
Glyph of Battle - Increases the duration of your Battle Shout ability by 1 min.
I have heard arguments for increasing duration of shouts having to do with Rage management. I don't buy it. Skip this one.
Glyph of Barbaric Insults - Your Mocking Blow ability also taunts the target.
Interesting sorta. Will this one taunt the target if the MB misses, is dodged or parried?
Glyph of Blocking - Increases your block value by 10% for 10 sec after using your Shield Slam ability.
Nice tanking one.
Glyph of Bloodrage - Reduces the health cost of your Bloodrage ability by 50%.
Health Cost on Bloodrage is low and I don't find it putting me in the red very much. Skip this one.
Glyph of Bloodthirst - Increases the healing you receive from your Bloodthirst ability by 20%.
PvP... Maaaybe. We'll see.
Glyph of Charge - Increases the range of your Charge ability by 5 yards.
I have gotten caught before I charge once or twice but not enough to take this on spec. However, if everyone else in the ranged category picks their increased range then we will kind of have to won't we?
Glyph of Cleaving - Reduces the rage cost of Cleave by 5.
You have 2-3 things beating on you as you grind and you need rage?! You have 2 PvP happy folk beating on you and you need 5 rage?! Skip this one
Glyph of Devastate - Your Devastate ability now applies two stacks of Sunder Armor.
Tank happiness!! I don't see tanks not having this if it applies the threat of 2 sunders especially.
Glyph of Enduring Victory - Increases the window of opportunity in which you can use Victory Rush by 5 sec.
Not needed. You either get this or you don't but don't waste slots on trying to get it. Skip this one.
Glyph of Execution - Your Execute ability deals damage as if you had 10 additional rage.
PvP maybe. It adds 210 dmg to your execute. Honestly, what with the new Stamina average, execute does not have much ummph anymore and adding 210 to it seems silly.
Glyph of Hamstring - Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
Does this stack with the talent?! Is the talent even their anymore once Wrath goes live?! Who knows?!
Glyph of Heroic Strike - You gain 10 rage when you critically strike with your Heroic Strike ability.
PvP niceness and possibly tanking niceness. It'll have to wait til live before I say ya or nay.
Glyph of Intervene - Increases the number attacks you intercept for your Intervene target by 1.
Glyph of Mocking Blow - Increases the damage of your Mocking Blow ability by 25%.
Some synergy with Barbaric Insults glyph. Would still like to know more about the taunt bit.
Glyph of Mortal Strike - Increases the damage of your Mortal Strike ability by 10% but the healing penalty is reduced by half.
Is this applied to plus 210 or the entire hit? Even if it is the entire hit, just no. MS crit for 1500 with +10% is 1650 which can be healed by a 3k heal that is reduced by 25% for 2250 or a 1500 MS crit that is healed with a 3k heal for 1500? Deceptive? Not really what about all the other damage incoming from other sources on your target? Skip this one.
Glyph of Overpower - Adds a 50% chance to enable your Overpower when your attacks are parried.
Glyph of Rapid Charge - Reduces the cooldown of your Charge ability by 20%.
Glyph of Rending - Increases the duration of your Rend ability by 3 sec.
Glyph of Resonating Power - Increases the maximum targets affected by your Thunder Clap ability by 4.
Tanking no brainer. Answering some of that Consecrate issue.
Glyph of Revenge - After using Revenge, your next Heroic Strike costs no rage.
When you are tanking... are you really that starved for Rage? I don't know about this one. Situational.
Glyph of Shield Slam - Increases your block value by 10% for 10 sec after using your Shield Slam ability.
Sounds like tanking to me.
Glyph of Spell Reflection - Reduces the cooldown of your Spell Reflection ability by 2 sec.
PvP maybe. Die frost mage >.<
Glyph of Sunder Armor - Your Sunder Armor ability affects a second nearby target.
Tanking love here. Again, answering complaints of Druid and Pally tank options.
Glyph of Sweeping Strikes - You generate 30 rage over 12 sec when you use your Sweeping Strikes ability.
Can you say insta Whirlwind? I like this one.
Glyph of Taunt - Increases the chance for your Taunt ability to succeed by 8%.
Most of the bosses were immune and when they weren't how much was this resisted? Dunno about this one yet.
Glyph of Thunder Clap - Increases the radius of your Thunder Clap ability by 2 yards.
Glyph of Victory Rush - Your Victory Rush ability has a 30% increased critical strike chance against targets
above 90% health.
Nice leveling Glyph. Not sure about the PvP part.
Glyph of Whirlwind - Increases the number of targets you Whirlwind ability hits by 1.
Synergy with Glyph of Sweeping Strikes. Seems more like a grinding glyph than useful tho.