Monday, September 29, 2008

The weekend part 1

Wow, I had a busy weekend for feeling like wet toilet paper. So Friday during the day my cold or whatever is in full swing and I can’t swallow without it feeling like razorblades can’t breathe out my nose and my eyes feel swollen. Also, it was my wife’s bday weekend so things are not looking great at this point.

Friday night, the ladies of Dogs (Sederasha (my wife) and Strovia (teh DcOe) hit the isle for some much needed G! Those alliance folks were very bored and 2 whole guild were trying to control the isle. It was very rough on us. We corpse ran more that night than in a whole week. Well, there is this NELF druid who stalks the isle name o Decapitated. /wave Decapitated. He really isn’t that bad of a ganker just your normal jackass and all. Him and Aerthson have faced off several times and I think we are still hitting about 50/50 on each other.

He part of the gankfest that was the Dogs’ bane on Fri night. Low and behold if we don’t see him killing a Shadowpriest. See Teh Ozzy The problem was these two were “dueling.” Ok, first off, you are dueling in the middle of the isle o death and expect people to leave you alone? Second, you are in a guild that’s main purpose in the game is to be hated by the Alliance and you go and spot us for them?! /salute Deathsenemy from Polymock for being a prick bastard! Sorry we interrupted your duel with your ally friends. One more thing, I ain’t your son and S2 shoulders were just as scrubbalishes as mine.

While this going on, my temper is just rising and rising. I keep getting /w from Deathsenemy with the whole “son” crap. Renoobed is /w with his whiney yet insulting “You aren’t talking?” No, I am FIGHTING MOTHERF(*&$KER give me a sec and quit /w bombing me too. “That’s what you get for going to the Isle of Death cuz you suck.” 934 death of the night happens and here it come in RL… “F(*K YOU PUTER!” /w from wife “Don’t do that! The baby is sleeping!” /guiltridden. I hadda log.

Hey Turtlemilk,

Do you know you got peeps in your guild spotting for alliance? While this might not be a big deal, from when I have played with you it just don’t seem to be your style.

Friday, September 26, 2008

Rock out with your lock out

Sugars don’t get enough respect sometimes!

Here is a screenshot of him rocking a WSG. The problem with me giving him proper props most of the time is simple… I just do not know locks well enough. As a SL/SL lock, I mostly notice when his fears are resisted as opposed to how much DPS or help he is at other times. Sorry about that guy! Taking a look at this pic tho will give a good impression of him doing some of his very own pwnage in a BG.

He is around 80k DPS more than the other top! Which means he is doing his dot job rather well because I can’t tell you how many time I have seen locks run past allies and not dot them up. It happens often. I mean even if you are running past a warrior fighting an ally and you are going for the flag… DOT the ally! Geez

He also rocked a flag return. Of course, him being at 14k life probably did not hurt anything! Truly, I have not seen him run a flag when I am with him cuz I play a warrior and a druid… most times I am flag runner ya see.

Sugars and Herk gonna put some PAIN on wrath when it comes out. Also, we have one nasty group guild. If we are all online questing together we have…


In other words, unless your whole guild is there… leave us the F*#$ alone and let us quest. Take that back… you just need to run cuz my wife doesn’t let an ally pass without becoming a pincushion.

Wednesday, September 24, 2008


I was going to keep reviewing the talents trees... til they changed again... sigh

BTW, I went on vacation to Destin, FL. The wife and I brought the boy and played on the beach. NO sunburns!! Woot! We are back and having the usual fun again.

We got Sony her Epic Flyer thanks to some 1kg help from Sugars. Sony owes him that and just realized it last night. She finally returned to her dailies.

As for me, WoWinsider just posted that I will not be taking any badgs, honor points or arena points with me which makes it time to level something else since my wife won’t let me play Warhammer.

I float back and for between my mage (Frost) and my shaman (Enhance). I think leveling the shaman is more fun for me and being able to DPS or Heal will certainly get me more groups in Outlands. He dinged 50 last night so he might actually make 70 before xpac.

Short one.. but meh.

Friday, September 12, 2008

Putting the Arms back in Arms and Fury

I think it is getting close enough that I can review the new talents without them changing too much on me. After I go through all of the trees, I will start posting specs that I am playing around with. Also, I need to do math on the bleed damage happiness Arms is going for and I should be able to get that done over the weekend. Please comment on anything and everything. If you think I am miss thinking a use for a talent or spec, I would love to here about it.

BladestormRank 1
Instantly Whirlwind all nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.25 Rage, Instant, 1.5 min cooldown

Ok, can we get a decent end talent in arms tree?! Seriously >.< I can see where grinding would be made humorous from this and that’s it.

Wrecking CrewRank 5
Your melee critical hits Enrage you, increasing all damage caused by 10% for 12 sec.

This is a straight bread and butter talent for increasing DMG. It is nothing too special and not to be past over when going deep in Arms.

Sudden DeathRank 3
Your melee critical hits have a 30% chance of allowing the use of Execute regardless of the target's health state.

This could be a happy thing since execute these days is really just another Mortal Strike and not the killer of yesteryear.

Blood FrenzyRank 2
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.

A reason to use Rend? Prbly not. However, you will probably maybe still have Deep Wounds… maybe not. In any event, an extra 2% damage for 2 talents isn’t horrible.

Unrelenting AssaultRank 2
Reduces the cooldown of your Overpower and Revenge abilities by 4 seconds.

Not so much for revenge in my opinion but how many times would you just eat that rogue or warrior from having faster overpowers? Daddy like this one.

Strength of ArmsRank 2
Increases your total Strength and total health by 4%.

Not great, not shabby… I’d pick it up.

Improved SlamRank 2
Decreases the swing time of your Slam ability by 1 sec.

Same ole thing… I am still wondering why they put the insta slam in Tier 9 Fury… bastiches. Can you imagine the rotation arms could have had?

TraumaRank 2
Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 15 sec.

They sure are trying to get you to bleed something aren’t they? Makes that Dwarf racial nice in PvP versus Deep Arms warrior with Bleed talents out the hooha. I need to run some math and see what the new Bleed Damage can add up to for what Rage cost. I’ll do that shortly.

Taste for BloodRank 3
Whenever your Rend ability causes damage, you have a 30% chance of allowing the use of your Overpower ability for 5 secs.

Did I mention them trying to get you to bleed something? With the reduced overpower talent and the extra bleed damage… it may be something to look into.

Justified KillingRank 2
You gain 6 rage every time you parry an attack.

Crap talent? Looks like.

That’s it for the new Arms tree stuff. I am not overly impressed but I do like the Bleed bit. Seems like they are leading us into a make sure the dot is up tree. Bladestorm is dreadful though. If they wanted me to use that in PvP they can suck it. The only thing worth it is the fear break since they took it out of Death Wish. I break the fear… sorta… at least I am capable of doing damage while not in control of my actions? Was that the thinking? I’ll be back shortly with the new Fury stuff and my concerns that Fury still has not replaced Arms for PvP even with the new healing debuff.

I wish I had gotten into the beta so I could test this stuff better L

Thursday, September 11, 2008

We still haven't fogotten. We never will.

Out of the night that covers me,
Black as the Pit from pole to pole,
I thank whatever gods may be
For my unconquerable soul.
In the fell clutch of circumstance
I have not winced nor cried aloud.
Under the bludgeonings of chance
My head is bloody, but unbowed.

Wednesday, September 10, 2008

Bogarter of Warp Burgers and Being beat by a Warlock

Dodger is stealing Warp Burgers from the Gbank! We have plans to stop him… more to come.

Sugars beat Herk 2 out of 3 last night in duels! How you are asking yourself? Well, every time he has “wanted” to duel me he rips a new trick I haven’t seen. The last time he beat me in a duel he phased the Imp! I charge the imp and after 2-3 hits was like wtf?! Now, locks don’t phase imps in PvP I think but as a duel tactic, it worked once.

Sugars new trick was sticky glue and netherweave nets. Say it with me everyone! Warriors hate CC!! Also, he had another trick I had not seen. His succubus which I usually eat first if he pulls her out went invisible on me. WTF? I thought it was phased and kept on Sugars until the Succubus got a charm on me >.< Then I had a net thrown on my butt.

Grats to Sugars on great tricks! You are learning bro. Can you repeat it after I have thought about the counters is the question!

On an even happier note than a lock beating a warrior, we upgraded my wife’s computer and she no longer lags anywhere. Not on isle, not in shat, not on tile and not on a bat. She is very happy. Now, we have to get her an epic flyer cuz I know she will make the gears changing noise if she gets it. Really who wouldn’t think a flying manticore thingy isn’t funny sounding like a Hayabusa?

Sunday, September 7, 2008

First impressions of Warrior Glyphs

We have power. F U Gustav.

I'll be doing more theorycrafting for WOTLK so let the flaming/debate wars begin.

Glyph of Battle - Increases the duration of your Battle Shout ability by 1 min.

I have heard arguments for increasing duration of shouts having to do with Rage management. I don't buy it. Skip this one.

Glyph of Barbaric Insults - Your Mocking Blow ability also taunts the target.

Interesting sorta. Will this one taunt the target if the MB misses, is dodged or parried?

Glyph of Blocking - Increases your block value by 10% for 10 sec after using your Shield Slam ability.

Nice tanking one.

Glyph of Bloodrage - Reduces the health cost of your Bloodrage ability by 50%.

Health Cost on Bloodrage is low and I don't find it putting me in the red very much. Skip this one.

Glyph of Bloodthirst - Increases the healing you receive from your Bloodthirst ability by 20%.

PvP... Maaaybe. We'll see.

Glyph of Charge - Increases the range of your Charge ability by 5 yards.

I have gotten caught before I charge once or twice but not enough to take this on spec. However, if everyone else in the ranged category picks their increased range then we will kind of have to won't we?

Glyph of Cleaving - Reduces the rage cost of Cleave by 5.

You have 2-3 things beating on you as you grind and you need rage?! You have 2 PvP happy folk beating on you and you need 5 rage?! Skip this one

Glyph of Devastate - Your Devastate ability now applies two stacks of Sunder Armor.

Tank happiness!! I don't see tanks not having this if it applies the threat of 2 sunders especially.

Glyph of Enduring Victory - Increases the window of opportunity in which you can use Victory Rush by 5 sec.

Not needed. You either get this or you don't but don't waste slots on trying to get it. Skip this one.

Glyph of Execution - Your Execute ability deals damage as if you had 10 additional rage.

PvP maybe. It adds 210 dmg to your execute. Honestly, what with the new Stamina average, execute does not have much ummph anymore and adding 210 to it seems silly.

Glyph of Hamstring - Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

Does this stack with the talent?! Is the talent even their anymore once Wrath goes live?! Who knows?!

Glyph of Heroic Strike - You gain 10 rage when you critically strike with your Heroic Strike ability.

PvP niceness and possibly tanking niceness. It'll have to wait til live before I say ya or nay.

Glyph of Intervene - Increases the number attacks you intercept for your Intervene target by 1.

Just no.

Glyph of Mocking Blow - Increases the damage of your Mocking Blow ability by 25%.

Some synergy with Barbaric Insults glyph. Would still like to know more about the taunt bit.

Glyph of Mortal Strike - Increases the damage of your Mortal Strike ability by 10% but the healing penalty is reduced by half.

Is this applied to plus 210 or the entire hit? Even if it is the entire hit, just no. MS crit for 1500 with +10% is 1650 which can be healed by a 3k heal that is reduced by 25% for 2250 or a 1500 MS crit that is healed with a 3k heal for 1500? Deceptive? Not really what about all the other damage incoming from other sources on your target? Skip this one.

Glyph of Overpower - Adds a 50% chance to enable your Overpower when your attacks are parried.

PvP maybe.

Glyph of Rapid Charge - Reduces the cooldown of your Charge ability by 20%.

Just no.

Glyph of Rending - Increases the duration of your Rend ability by 3 sec.

Hell no.

Glyph of Resonating Power - Increases the maximum targets affected by your Thunder Clap ability by 4.

Tanking no brainer. Answering some of that Consecrate issue.

Glyph of Revenge - After using Revenge, your next Heroic Strike costs no rage.

When you are tanking... are you really that starved for Rage? I don't know about this one. Situational.

Glyph of Shield Slam - Increases your block value by 10% for 10 sec after using your Shield Slam ability.

Sounds like tanking to me.

Glyph of Spell Reflection - Reduces the cooldown of your Spell Reflection ability by 2 sec.

PvP maybe. Die frost mage >.<

Glyph of Sunder Armor - Your Sunder Armor ability affects a second nearby target.

Tanking love here. Again, answering complaints of Druid and Pally tank options.

Glyph of Sweeping Strikes - You generate 30 rage over 12 sec when you use your Sweeping Strikes ability.

Can you say insta Whirlwind? I like this one.

Glyph of Taunt - Increases the chance for your Taunt ability to succeed by 8%.

Most of the bosses were immune and when they weren't how much was this resisted? Dunno about this one yet.

Glyph of Thunder Clap - Increases the radius of your Thunder Clap ability by 2 yards.

Tanking again.

Glyph of Victory Rush - Your Victory Rush ability has a 30% increased critical strike chance against targets
above 90% health.

Nice leveling Glyph. Not sure about the PvP part.

Glyph of Whirlwind - Increases the number of targets you Whirlwind ability hits by 1.

Synergy with Glyph of Sweeping Strikes. Seems more like a grinding glyph than useful tho.